Modelling my scooter
Tuesday, December 27th, 2005 at 10:17 pmI’ve decided to try and model my scooter using Blender. The picture below is part of what I’ve got already, the left handlebar grip. I’ve also done some of the wheel and the seat.
The basic shape is a cylinder which was subsurfed and extruded to make the basic shape, the texture for the grip was created using a displacement map.
